TorenPrevista per il 2015, quest'avventura per PC e PlayStation 4 reca la firma di Swordtales, studio indipendente brasiliano che di fatto esordisce proprio con questo titolo esplicitamente ispirato ad Ico.

In un'intervista rilasciata a GamingBolt
(LINK) il direttore creativo Alessandro Martinello ha fornito alcuni dettagli in più su Toren (LINK), dichiarandone appunto le fonti d'ispirazione e alcuni dettagli su plot, ambientazione, caratteristiche distintive e longevità:

"Ico is one of the great inspirations of the project because of its minimalist character, which is perfect for an indie game. Other inspirations are The Legend of Zelda and the movies from Hayao Miyazaki."

"The main character is a girl trapped in a tower without knowing why. She is led in a journey of physical and spiritual growth as she progress through the tower towards the skies. You’ll learn more about her and the story as you play."

" [...] the main character will grow during the course of the game and it will change the mechanics, as well as the strength of the character. Along her journey, she can find weapons and items that will help her in change from a helpless child until she becomes a warrior."

"The whole game is like one big dungeon, the best dungeon we could imagine. We encourage the exploration for the player who wants to uncover the great enigma about what this journey truly is."

"Depends on each player, the game was made ​​to have around four hours. We’ve had people take much longer depending on their choices and interactions with the world." (Alessandro Martinello)

Di seguito il Toren Trailer pubblicato il 12 agosto scorso sul canale YouTube della stessa Swordtales:



LINK